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During journey, the ground is slippery & there's some deep water. The first part can be started when survivor arrives at a big wooden house. Then, the finale probably a little longer but unique. Across the bridge there's a detonator switch to blow up a bridge to prevent tanks from chasing further. Additional 2 tanks will also fall from some ceiling during this running event, so just keep running.
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This reminds me of another favourite campaign of mine "Night Terror" that also has this kind of event. Just like how I called it, the main objective is to run, because 3 tanks will instantly spawn somewhere behind (not too close so players have chance to escape). However, near the end of the map, there's a special challenge. There's an alarm event here that leads to the theater room. Map 2 is still about exploration through snowy roads. They're wandering witches so it's fine to move carefully as long as no one touches the witches. Near the end of the map, there are some surprises waiting near the saferoom. There are times when survivors go through buildings & sewer. Map 1 is about an exploration through snowy roads. Some of the maps have special challenges, so better be prepared. Hint & directions are clear enough, except at some places. Bot navigation is good in overalls, though sometimes one or two of the bots still fall from long ladder. So far, it's an enjoyable campaign with snow theme. I just got time to play this campaign today. Since it appears that the site has disabled reviews in the old part of the site, here's what I have to offer: This map has a unique premise and potential, but is bogged down by questionable design decisions. It doesn't help that there's a large ladder at the end, which are basically Bot killers. I would give the survivors a bigger head start to compensate. Bots are basically dead weight at this point. * Tank run at the end gives little to no chance for escape. * Scripted Tank spawns can be outright unfair in difficulty. * Starting from Map 3 has only the crappy Hunting Rifle. * Bots don't leave the starting safe house until going considerably further from the room. * Some inaccessible areas for bots, mostly regarding some ammo piles. Some events can come out of nowhere as a result. * Names in the loading screen are in the wrong order. * Sufficient scenery and supplies in most areas. Kyle the Walrus for coming up with the idea for survivor speech on map 4Ĭopyright 2022 Dr.Boo AKA Snow - This item is not authorized for posting on Steam or Gamemaps, except under the Steam account named Snow or Gamemaps account named Dr.Boo.j2 (this account) Stagger Lee for continuous advice and ideas Do not upload copies or modified versions of this campaign on the Workshop or on Gamemaps without my explicit permission It should only exist on the Steam Workshop or on Gamemaps.
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Do not upload this campaign to any other website without my explicit permission. However, please verify if you still have the problem after you deactivated your other mods. You're welcome to tell me about bugs or problems you have with this campaign. You're welcome to give me ideas for improvements. It's strongly recommended to play with more than one human player If the campaign conflicts or doesn't work because of other mods, not much I can do about that.
Left 4 dead 2 gamemaps mod#
However, I can't guarantee that this campaign is entirely compatible with every mod out there.
Left 4 dead 2 gamemaps mods#
This campaign was tested several times with multiple people and several skins or sound mods active and it worked fine.
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I'll look into it, but trying to find what exactly causes this campaign to conflict with certain addons is like finding a needle in a hay stack so no promise that I'll find anything. I suppose it's because of a conflict with some other addon. It happens to me too once in a while but most of the time it works fine. I'm aware that for some people, map 1 crashes to desktop as soon as you leave the hangar and start shooting stuff. There is totally not a secret room anywhere. Features weather that can be a bit different from playthrough to playthrough The only way to get out alive, is to reach the harbour but there are some obstacles in the way. The L4D2 survivors somehow managed to end up somewhere in a Northern European area. From the maker of Haunted Forest, a new campaign set in a snowy landscape.